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Gelişmiş Neon

#1

Kod:
//---------Redreaper666's and Aston482UK's advanced Neon4Cars Filerscript---------#include <a_samp>#include <zcmd>#include <core>#include <float>//------------------------------------------------------------------------------#define DIALOG_NEONTYPES 150#define DIALOG_SOLID 151#define DIALOG_SIMULTANEOUS 152#define DIALOG_ALTERNATING 153//------------------------------------------------------------------------------new SolidNeon[MAX_VEHICLES],BlinkTimerT[MAX_VEHICLES],AltFlash[MAX_VEHICLES];new Blue1[MAX_VEHICLES],Blue2[MAX_VEHICLES],Green1[MAX_VEHICLES],Green2[MAX_VEHICLES],Pink1[MAX_VEHICLES],Pink2[MAX_VEHICLES],Red1[MAX_VEHICLES],Red2[MAX_VEHICLES],White1[MAX_VEHICLES],White2[MAX_VEHICLES],Yellow1[MAX_VEHICLES],Yellow2[MAX_VEHICLES];new BlinkTimer[MAX_VEHICLES];new AltSide1[MAX_VEHICLES];//------------------------------------------------------------------------------stock IsNeonActive(vehicleid){    if(BlinkTimer[vehicleid] == 1) return 1;    if(SolidNeon[vehicleid] == 1) return 1;    if(AltFlash[vehicleid] == 1) return 1;    else return 0;}stock IsVehicleValid(v){    if(v==403||v==406||v==407||v==408||v==416||v==417||v==424||v==425||v==430||v==432||v==433||v==435||v==437||v==441||v==443||v==444||v==446||v==447||v==448||v==449||v==450||v==452||v==453||v==454||v==455||v==456||v==457||v==460||v==461||v==462) return 0;    if(v==463||v==464||v==465||v==468||v==469||v==470||v==471||v==472||v==473||v==476||v==481||v==484||v==485||v==486||v==487||v==488||v==493||v==497||v==500||v==501||v==509||v==510||v==511||v==512||v==513||v==514||v==515||v==519||v==520||v==521) return 0;    if(v==522||v==523||v==524||v==530||v==532||v==537||v==538||v==539||v==544||v==548||v==553||v==556||v==557||v==563||v==564||v==568||v==569||v==570||v==571||v==572||v==573||v==574||v==577||v==578||v==581||v==582||v==584||v==583||v==586||v==590) return 0;    if(v==591||v==592||v==593||v==594||v==595||v==601||v==606||v==607||v==608||v==610||v==11) return 0;    else return 1;}//------------------------------------------------------------------------------public OnVehicleDeath(vehicleid, killerid){    StopBlinkNeons(vehicleid);    return 1;}public OnVehicleSpawn(vehicleid){    StopBlinkNeons(vehicleid);    return 1;}//------------------------------------------------------------------------------CMD:neon(playerid,params[]){    if(!IsVehicleValid(GetVehicleModel(GetPlayerVehicleID(playerid)))) return SendClientMessage(playerid, -1, "{F81414}ERROR: {FFFFFF}You can't use neon on this vehicle.");    if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, -1, "{F81414}ERROR: {FFFFFF}You must be the driver of a vehicle to use this.");    ShowPlayerDialog(playerid, DIALOG_NEONTYPES, DIALOG_STYLE_LIST, "Neon Settings", "Solid Neon/No Flash\nSimultaneous Flash\nAlternating Flash\nRemove All Neon", "Select", "Cancel");    return 1;}//----------------------------------------------------------public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]){    if(dialogid == DIALOG_NEONTYPES)    {        if(response == 1)        {            switch(listitem)            {                case 0: ShowPlayerDialog(playerid, DIALOG_SOLID, DIALOG_STYLE_LIST, "Solid Vehicle Neon", "Blue\nGreen\nPink\nRed\nWhite\nYellow", "Select", "Cancel");                case 1: ShowPlayerDialog(playerid, DIALOG_SIMULTANEOUS, DIALOG_STYLE_LIST, "Simultaneous Flash Pattern", "Yellow\nBlue\nGreen\nPink\nRed\nWhite\nAll Colours(Cycling)", "Select", "Back");                case 2: ShowPlayerDialog(playerid, DIALOG_ALTERNATING, DIALOG_STYLE_LIST, "Alternating Flash Pattern", "Yellow\nBlue\nGreen\nPink\nRed\nWhite", "Select", "Back");                case 3: StopBlinkNeons(GetPlayerVehicleID(playerid));            }        }    }    if(dialogid == DIALOG_SOLID)    {        if(response == 1)        {            if(IsNeonActive(GetPlayerVehicleID(playerid))) return SendClientMessage(playerid, -1, "{F81414}ERROR: {FFFFFF}Please remove all existing neon first.");            switch(listitem)            {                case 0: SetBlueNeons(GetPlayerVehicleID(playerid));                case 1: SetGreenNeons(GetPlayerVehicleID(playerid));                case 2: SetPinkNeons(GetPlayerVehicleID(playerid));                case 3: SetRedNeons(GetPlayerVehicleID(playerid));                case 4: SetWhiteNeons(GetPlayerVehicleID(playerid));                case 5: SetYellowNeons(GetPlayerVehicleID(playerid));            }        }        else ShowPlayerDialog(playerid, DIALOG_NEONTYPES, DIALOG_STYLE_LIST, "Neon Settings", "Solid Neon/No Flash\nSimultaneous Flash\nAlternating Flash\nRemove All Neon", "Select", "Cancel");    }    if(dialogid == DIALOG_SIMULTANEOUS)    {        if(response == 1)        {            if(IsNeonActive(GetPlayerVehicleID(playerid))) return SendClientMessage(playerid, -1, "{F81414}ERROR: {FFFFFF}Please remove all existing neon first.");            switch(listitem)            {                case 0: SetBlinkYellowNeons(GetPlayerVehicleID(playerid));                case 1: SetBlinkBlueNeons(GetPlayerVehicleID(playerid));                case 2: SetBlinkGreenNeons(GetPlayerVehicleID(playerid));                case 3: SetBlinkPinkNeons(GetPlayerVehicleID(playerid));                case 4: SetBlinkRedNeons(GetPlayerVehicleID(playerid));                case 5: SetBlinkWhiteNeons(GetPlayerVehicleID(playerid));                case 6: SetBlinkALLNeons(GetPlayerVehicleID(playerid));            }        }        else ShowPlayerDialog(playerid, DIALOG_NEONTYPES, DIALOG_STYLE_LIST, "Neon Settings", "Solid Neon/No Flash\nSimultaneous Flash\nAlternating Flash\nRemove All Neon", "Select", "Cancel");    }    if(dialogid == DIALOG_ALTERNATING)    {        if(response == 1)        {            if(IsNeonActive(GetPlayerVehicleID(playerid))) return SendClientMessage(playerid, -1, "{F81414}ERROR: {FFFFFF}Please remove all existing neon first.");            switch(listitem)            {                case 0: SetAltYellow(GetPlayerVehicleID(playerid));                case 1: SetAltBlue(GetPlayerVehicleID(playerid));                case 2: SetAltGreen(GetPlayerVehicleID(playerid));                case 3: SetAltPink(GetPlayerVehicleID(playerid));                case 4: SetAltRed(GetPlayerVehicleID(playerid));                case 5: SetAltWhite(GetPlayerVehicleID(playerid));            }        }        else ShowPlayerDialog(playerid, DIALOG_NEONTYPES, DIALOG_STYLE_LIST, "Neon Settings", "Solid Neon/No Flash\nSimultaneous Flash\nAlternating Flash\nRemove All Neon", "Select", "Cancel");
    }    return 1;}//------------------------------------------------------------------------------new ColorNumber = 18647;new ALLCOLOR1[MAX_VEHICLES],ALLCOLOR2[MAX_VEHICLES];
forward SetBALLNeons(vehicleid);public SetBALLNeons(vehicleid){    ALLCOLOR1[vehicleid] = CreateObject(ColorNumber, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    ALLCOLOR2[vehicleid] = CreateObject(ColorNumber, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(ALLCOLOR1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    AttachObjectToVehicle(ALLCOLOR2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    SetTimerEx("DeleteNeons",500,0,"i",vehicleid);    ColorNumber ++;    if(ColorNumber == 18653)    {    ColorNumber --;    ColorNumber --;    ColorNumber --;    ColorNumber --;    ColorNumber --;    ColorNumber --;    }    return 1;}forward SetBlinkALLNeons(vehicleid);public SetBlinkALLNeons(vehicleid){    if(BlinkTimer[vehicleid] == 0)    {    BlinkTimerT[vehicleid] = SetTimerEx("SetBALLNeons",1000,1, "i",vehicleid);    BlinkTimer[vehicleid] = 1;    }    return 1;}//----------------------------------------------------------forward SetBlueNeons(vehicleid);public SetBlueNeons(vehicleid){    StopBlinkNeons(vehicleid);    SolidNeon[vehicleid] = 1;    Blue1[vehicleid] = CreateObject(18648, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    Blue2[vehicleid] = CreateObject(18648, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Blue1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Blue2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    return 1;}forward SetBBlueNeons(vehicleid);public SetBBlueNeons(vehicleid){    Blue1[vehicleid] = CreateObject(18648, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    Blue2[vehicleid] = CreateObject(18648, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Blue1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Blue2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    SetTimerEx("DeleteNeons",500,0,"i",vehicleid);    return 1;}forward SetBlinkBlueNeons(vehicleid);public SetBlinkBlueNeons(vehicleid){    BlinkTimerT[vehicleid] = SetTimerEx("SetBBlueNeons",1000,1, "i",vehicleid);    BlinkTimer[vehicleid] = 1;    return 1;}//----------------------------------------------------------forward SetGreenNeons(vehicleid);public SetGreenNeons(vehicleid){    StopBlinkNeons(vehicleid);    SolidNeon[vehicleid] = 1;    Green1[vehicleid] = CreateObject(18649, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    Green2[vehicleid] = CreateObject(18649, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Green1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Green2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    return 1;}forward SetBGreenNeons(vehicleid);public SetBGreenNeons(vehicleid){    Green1[vehicleid] = CreateObject(18649, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    Green2[vehicleid] = CreateObject(18649, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Green1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Green2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    SetTimerEx("DeleteNeons",500,0,"i",vehicleid);    return 1;}forward SetBlinkGreenNeons(vehicleid);public SetBlinkGreenNeons(vehicleid){    BlinkTimerT[vehicleid] = SetTimerEx("SetBGreenNeons",1000,1, "i",vehicleid);    BlinkTimer[vehicleid] = 1;    return 1;}//----------------------------------------------------------forward SetPinkNeons(vehicleid);public SetPinkNeons(vehicleid){    StopBlinkNeons(vehicleid);    SolidNeon[vehicleid] = 1;    Pink1[vehicleid] = CreateObject(18651, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    Pink2[vehicleid] = CreateObject(18651, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Pink1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Pink2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    return 1;}forward SetBPinkNeons(vehicleid);public SetBPinkNeons(vehicleid){    Pink1[vehicleid] = CreateObject(18651, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    Pink2[vehicleid] = CreateObject(18651, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Pink1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Pink2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    SetTimerEx("DeleteNeons",500,0,"i",vehicleid);    return 1;}forward SetBlinkPinkNeons(vehicleid);public SetBlinkPinkNeons(vehicleid){    BlinkTimerT[vehicleid] = SetTimerEx("SetBPinkNeons",1000,1, "i",vehicleid);    BlinkTimer[vehicleid] = 1;    return 1;}//----------------------------------------------------------forward SetRedNeons(vehicleid);public SetRedNeons(vehicleid){    StopBlinkNeons(vehicleid);    SolidNeon[vehicleid] = 1;    Red1[vehicleid] = CreateObject(18647, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    Red2[vehicleid] = CreateObject(18647, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Red1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Red2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    return 1;}forward SetBRedNeons(vehicleid);public SetBRedNeons(vehicleid){    Red1[vehicleid] = CreateObject(18647, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    Red2[vehicleid] = CreateObject(18647, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Red1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Red2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    SetTimerEx("DeleteNeons",500,0,"i",vehicleid);    return 1;}forward SetBlinkRedNeons(vehicleid);public SetBlinkRedNeons(vehicleid){    BlinkTimerT[vehicleid] = SetTimerEx("SetBRedNeons",1000,1, "i",vehicleid);    BlinkTimer[vehicleid] = 1;    return 1;}//----------------------------------------------------------forward SetWhiteNeons(vehicleid);public SetWhiteNeons(vehicleid){    StopBlinkNeons(vehicleid);    SolidNeon[vehicleid] = 1;    White1[vehicleid] = CreateObject(18652, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    White2[vehicleid] = CreateObject(18652, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(White1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    AttachObjectToVehicle(White2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    return 1;}forward SetBWhiteNeons(vehicleid);public SetBWhiteNeons(vehicleid){    White1[vehicleid] = CreateObject(18652, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    White2[vehicleid] = CreateObject(18652, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(White1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    AttachObjectToVehicle(White2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    SetTimerEx("DeleteNeons",500,0,"i",vehicleid);    return 1;}forward SetBlinkWhiteNeons(vehicleid);public SetBlinkWhiteNeons(vehicleid){    BlinkTimerT[vehicleid] = SetTimerEx("SetBWhiteNeons",1000,1, "i",vehicleid);    BlinkTimer[vehicleid] = 1;    return 1;}//----------------------------------------------------------forward SetYellowNeons(vehicleid);public SetYellowNeons(vehicleid){    StopBlinkNeons(vehicleid);    SolidNeon[vehicleid] = 1;    Yellow1[vehicleid] = CreateObject(18650, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    Yellow2[vehicleid] = CreateObject(18650, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Yellow1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Yellow2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    return 1;}forward SetBYellowNeons(vehicleid);public SetBYellowNeons(vehicleid){    Yellow1[vehicleid] = CreateObject(18650, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    Yellow2[vehicleid] = CreateObject(18650, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Yellow1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Yellow2[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    SetTimerEx("DeleteNeons",500,0,"i",vehicleid);    return 1;}forward SetBlinkYellowNeons(vehicleid);public SetBlinkYellowNeons(vehicleid){    BlinkTimerT[vehicleid] = SetTimerEx("SetBYellowNeons",1000,1, "i",vehicleid);    BlinkTimer[vehicleid] = 1;    return 1;}//----------------------------------------------------------forward SetAltYellow(vehicleid);public SetAltYellow(vehicleid){    BlinkTimerT[vehicleid] = SetTimerEx("AltYellow",500,1,"i",vehicleid);    AltFlash[vehicleid] = 1;    AltSide1[vehicleid] = 0;    Yellow1[vehicleid] = CreateObject(18650, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Yellow1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    return 1;}forward AltYellow(vehicleid);public AltYellow(vehicleid){    if(AltSide1[vehicleid] == 0)    {        DestroyObject(Yellow1[vehicleid]);        Yellow1[vehicleid] = CreateObject(18650, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);        AttachObjectToVehicle(Yellow1[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);        AltSide1[vehicleid] = 1;    }    else if(AltSide1[vehicleid] == 1)    {        DestroyObject(Yellow1[vehicleid]);        Yellow1[vehicleid] = CreateObject(18650, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);        AttachObjectToVehicle(Yellow1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);        AltSide1[vehicleid] = 0;    }    return 1;}//----------------------------------------------------------forward SetAltBlue(vehicleid);public SetAltBlue(vehicleid){    BlinkTimerT[vehicleid] = SetTimerEx("AltBlue",500,1,"i",vehicleid);    AltFlash[vehicleid] = 1;    AltSide1[vehicleid] = 0;    Blue1[vehicleid] = CreateObject(18648, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Blue1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    return 1; }forward AltBlue(vehicleid);public AltBlue(vehicleid){    if(AltSide1[vehicleid] == 0)    {        DestroyObject(Blue1[vehicleid]);        Blue1[vehicleid] = CreateObject(18648, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);        AttachObjectToVehicle(Blue1[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);        AltSide1[vehicleid] = 1;    }    else if(AltSide1[vehicleid] == 1)    {        DestroyObject(Blue1[vehicleid]);        Blue1[vehicleid] = CreateObject(18648, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);        AttachObjectToVehicle(Blue1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);        AltSide1[vehicleid] = 0;    }    return 1;}//----------------------------------------------------------forward SetAltGreen(vehicleid);public SetAltGreen(vehicleid){    BlinkTimerT[vehicleid] = SetTimerEx("AltGreen",500,1,"i",vehicleid);    AltFlash[vehicleid] = 1;    AltSide1[vehicleid] = 0;    Green1[vehicleid] = CreateObject(18649, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Green1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    return 1;}forward AltGreen(vehicleid);public AltGreen(vehicleid){    if(AltSide1[vehicleid] == 0)    {        DestroyObject(Green1[vehicleid]);        Green1[vehicleid] = CreateObject(18649, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);        AttachObjectToVehicle(Green1[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);        AltSide1[vehicleid] = 1;    }    else if(AltSide1[vehicleid] == 1)    {        DestroyObject(Green1[vehicleid]);        Green1[vehicleid] = CreateObject(18649, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);        AttachObjectToVehicle(Green1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);        AltSide1[vehicleid] = 0;    }    return 1;}//----------------------------------------------------------forward SetAltPink(vehicleid);public SetAltPink(vehicleid){    BlinkTimerT[vehicleid] = SetTimerEx("AltPink",500,1,"i",vehicleid);    AltFlash[vehicleid] = 1;    AltSide1[vehicleid] = 0;    Pink1[vehicleid] = CreateObject(18651, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Pink1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    return 1; }forward AltPink(vehicleid);public AltPink(vehicleid){    if(AltSide1[vehicleid] == 0)    {        DestroyObject(Pink1[vehicleid]);        Pink1[vehicleid] = CreateObject(18651, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);        AttachObjectToVehicle(Pink1[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);        AltSide1[vehicleid] = 1;    }    else if(AltSide1[vehicleid] == 1)    {        DestroyObject(Pink1[vehicleid]);        Pink1[vehicleid] = CreateObject(18651, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);        AttachObjectToVehicle(Pink1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);        AltSide1[vehicleid] = 0;    }    return 1;}//----------------------------------------------------------forward SetAltRed(vehicleid);public SetAltRed(vehicleid){    BlinkTimerT[vehicleid] = SetTimerEx("AltRed",500,1,"i",vehicleid);    AltFlash[vehicleid] = 1;    AltSide1[vehicleid] = 0;    Red1[vehicleid] = CreateObject(18647, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(Red1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    return 1; }forward AltRed(vehicleid);public AltRed(vehicleid){    if(AltSide1[vehicleid] == 0)    {        DestroyObject(Red1[vehicleid]);        Red1[vehicleid] = CreateObject(18647, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);        AttachObjectToVehicle(Red1[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);        AltSide1[vehicleid] = 1;    }    else if(AltSide1[vehicleid] == 1)    {        DestroyObject(Red1[vehicleid]);        Red1[vehicleid] = CreateObject(18647, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);        AttachObjectToVehicle(Red1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);        AltSide1[vehicleid] = 0;    }    return 1;}//----------------------------------------------------------forward SetAltWhite(vehicleid);public SetAltWhite(vehicleid){    BlinkTimerT[vehicleid] = SetTimerEx("AltWhite",500,1,"i",vehicleid);    AltFlash[vehicleid] = 1;    AltSide1[vehicleid] = 0;    White1[vehicleid] = CreateObject(18652, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);    AttachObjectToVehicle(White1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);    return 1;}forward AltWhite(vehicleid);public AltWhite(vehicleid){    if(AltSide1[vehicleid] == 0)    {        DestroyObject(White1[vehicleid]);        White1[vehicleid] = CreateObject(18652, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);        AttachObjectToVehicle(White1[vehicleid], vehicleid, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);        AltSide1[vehicleid] = 1;    }    else if(AltSide1[vehicleid] == 1)    {        DestroyObject(White1[vehicleid]);        White1[vehicleid] = CreateObject(18652, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);        AttachObjectToVehicle(White1[vehicleid], vehicleid, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);        AltSide1[vehicleid] = 0;    }    return 1;}//----------------------------------------------------------forward StopBlinkNeons(vehicleid);public StopBlinkNeons(vehicleid){    KillTimer(BlinkTimerT[vehicleid]);     DeleteNeons(vehicleid);    BlinkTimer[vehicleid] = 0;    AltFlash[vehicleid] = 0;    return 1;}//----------------------------------------------------------forward Hydraulics(playerid, vehicleid);public Hydraulics(playerid, vehicleid){    AddVehicleComponent(vehicleid,1087);    return 1;}//----------------------------------------------------------forward DeleteNeons(vehicleid);public DeleteNeons(vehicleid){    SolidNeon[vehicleid] = 0;    DestroyObject(Blue1[vehicleid]);    DestroyObject(Blue2[vehicleid]);    DestroyObject(Green1[vehicleid]);    DestroyObject(Green2[vehicleid]);    DestroyObject(Pink1[vehicleid]);    DestroyObject(Pink2[vehicleid]);    DestroyObject(Red1[vehicleid]);    DestroyObject(Red2[vehicleid]);    DestroyObject(Yellow1[vehicleid]);    DestroyObject(Yellow2[vehicleid]);    DestroyObject(White1[vehicleid]);    DestroyObject(White2[vehicleid]);    DestroyObject(ALLCOLOR1[vehicleid]);     DestroyObject(ALLCOLOR2[vehicleid]);     return 1;}//------------------------------------------------------------------------------
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